Paul McGuire / Artist
I have been working in developing computer software since the early 1980's, while
dabbling in computer generated art as my hobby.
One particular artistic algorithm I have returned to again and again is the fractal mesh, a process that takes an ordinary triangle, and repeatedly applies a random warp or deformation, breaking it into smaller triangles. Each successive generation further deforms the sub-triangles, and an overall 3-dimensional effect emerges.
The randomness of the fractal mesh is similar to many random effects in nature:
- the path of lightning through the air
- the shaping of a coastline
- the billowing of clouds in a storm, or smoke from a fire
- the flow of water as it erodes and shapes a hillside
- the accretion of water crystals onto a snowflake
I have added color to the basic fractal mesh algorithm, so that images can be vivid and colorful or muted and pastel, and the generated pattern still mimics the patterns and forms of nature. The colorful patterns draw the viewer back again and again - often to discover a new shape or texture in the patterns of the fractal mesh.
When people look at these images, they invariably find one or two that they find especially appealing, and I believe this is because the flow of color and shape in my images evoke the same flow of shape we see every day in the natural world. Just as we by nature are drawn to watch the embers of a fire, or the flow over a waterfall, or lightning across the sky, my images compel and draw in the viewer, to consider the complexity and beauty that emerges from simple natural processes and effects.
The prints shown here are magnifications of the fractal mesh, deep in the image that began as a simple triangle. Creating them is a combined process of growth, discovery, composition, and finishing. Thank you for coming by to view my work.